I handed out 200+ beta keys for my game and by far the most requested feature/complaint was the inability to reroll weapons and items in the shop, so I'm making that happen. Also pay no attention to the disappearing weapon sprite, I'll fix it I swear!
A community for solo developers to share, learn, and support each other. Solo devs manage their entire project alone—no teams, just individual effort. Using assets, outsourcing, or working with publishers is fine, but the core development should be solo. Anyone can participate, but posts promoting non-solo projects may be removed. The goal is to keep this space focused on true solo development, so members can compare experiences fairly and get relevant advice.Handed out 200+ beta keys for my game and the #1 requested feature by far was the ability to reroll items in the shop, so....
This is the place for indie devs and gamers to share anything, be it game development, their favorite games or just cool images, GIFs and music from an indie game in a casual community-run environment. If you're an indie gamer, this place welcomes you too! After all, every gamer is a potential indie developer!Like 25 beta testers told me they were missing a reroll button for the shop so I made one!
A branch off of /r/gamedev for game developers to post screenshots of work-in-progress, concept art, and more.Bearzerk is a hand drawn teddy bear survivor roguelite with pets - I'm about to release it for early access and I desperately need your ideas for future content and game modes!
Anything related to indie gamesGave the companion pets in my game the ability to notice and head off on their own to pick up the occasional jewels
This is the place for indie devs and gamers to share anything, be it game development, their favorite games or just cool images, GIFs and music from an indie game in a casual community-run environment. If you're an indie gamer, this place welcomes you too! After all, every gamer is a potential indie developer!Gave the companion pets in my game the ability to notice and head off to pick up the occasional jewels!
A community for solo developers to share, learn, and support each other. Solo devs manage their entire project alone—no teams, just individual effort. Using assets, outsourcing, or working with publishers is fine, but the core development should be solo. Anyone can participate, but posts promoting non-solo projects may be removed. The goal is to keep this space focused on true solo development, so members can compare experiences fairly and get relevant advice.Gave the companion pets in my game the ability to notice and head off to pick up the occasional jewels
A branch off of /r/gamedev for game developers to post screenshots of work-in-progress, concept art, and more.After feedback from the beta key giveaway here on /r/roguelites - I added a pet/mount system to Bearzerk, so people can have pets tag along on their runs!
Roguelites is a sub about games which are not traditional Roguelikes, but contain some features of them such as procedural generation, permadeath, et cetera. These games often distinguish themselves from traditional Roguelikes with features such as meta-progression, and span across many, many other genres.I added a pet/mount system to my survivorlike, so people can have pets tag along on their runs
A place for indie gamesI added a pet/mount shop to my survivorlike, so people can have pets tag along on their runs!
This is the place for indie devs and gamers to share anything, be it game development, their favorite games or just cool images, GIFs and music from an indie game in a casual community-run environment. If you're an indie gamer, this place welcomes you too! After all, every gamer is a potential indie developer!I added a pet/mount shop to my survivorlike, so people can have pets tag along on their runs!
A branch off of /r/gamedev for game developers to post screenshots of work-in-progress, concept art, and more.I added a pet/mount shop to my survivorlike, so people can have pets tag along on their runs!
A community for solo developers to share, learn, and support each other. Solo devs manage their entire project alone—no teams, just individual effort. Using assets, outsourcing, or working with publishers is fine, but the core development should be solo. Anyone can participate, but posts promoting non-solo projects may be removed. The goal is to keep this space focused on true solo development, so members can compare experiences fairly and get relevant advice.I redrew my capsule art - which works better in your opinion?
This is the place for indie devs and gamers to share anything, be it game development, their favorite games or just cool images, GIFs and music from an indie game in a casual community-run environment. If you're an indie gamer, this place welcomes you too! After all, every gamer is a potential indie developer!Beta testers with AMD/Ryzen setups reporting instant crashing/freezes(godot 4.4)
The official subreddit for the Godot Engine. Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with each other. Maintained by the Godot Foundation, the non-profit taking good care of the Godot project - consider donating to https://fund.godotengine.org/ to keep us going!Just watched somebody bring up my game on twitch and it's my favourite game dev screenshot so far I think....

A branch off of /r/gamedev for game developers to post screenshots of work-in-progress, concept art, and more.
Just watched somebody bring up my game on twitch and I'm so happy!!

This is the place for indie devs and gamers to share anything, be it game development, their favorite games or just cool images, GIFs and music from an indie game in a casual community-run environment. If you're an indie gamer, this place welcomes you too! After all, every gamer is a potential indie developer!
I'm making Bearzerk - it's coming out Early Access this july - and I'm handing out free beta keys.
Welcome! "Survivors-like" is a portmanteau of "Survivor" and "Roguelike". This is a new fan run community for fans to discuss and devs to share updates! Your indie games are your art, please share them with us. Promoting and getting ongoing feedback on your game is OK here! Incremental content updates, crossposting and sale posts are OK! Discussing related genres is OK! Part of the goal is to cut down on it in other subs while keeping gamers who love patch notes happy too. Survive on, dudes!I'm handing out free Beta Keys for Bearzerk. It's launching Early Access next Month.
A place for indie gamesI'm handing out free Beta Keys for Bearzerk. It's launching Early Access next Month.
Roguelites is a sub about games which are not traditional Roguelikes, but contain some features of them such as procedural generation, permadeath, et cetera. These games often distinguish themselves from traditional Roguelikes with features such as meta-progression, and span across many, many other genres.4 months of solo development
This is the place for indie devs and gamers to share anything, be it game development, their favorite games or just cool images, GIFs and music from an indie game in a casual community-run environment. If you're an indie gamer, this place welcomes you too! After all, every gamer is a potential indie developer!I'm a solo dev making Bearzerk - How it started & how it's going
A community for solo developers to share, learn, and support each other. Solo devs manage their entire project alone—no teams, just individual effort. Using assets, outsourcing, or working with publishers is fine, but the core development should be solo. Anyone can participate, but posts promoting non-solo projects may be removed. The goal is to keep this space focused on true solo development, so members can compare experiences fairly and get relevant advice.Bearzerk - the Demo is coming to join the Steam Next Fest - In it, I'm showcasing 5 playable bears, 8 weapons and 33 items from the full game
A place for indie gamesOptimizing a Godot Game export size to fit Itch.io's 200MB Web Export Limit

The official subreddit for the Godot Engine. Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with each other. Maintained by the Godot Foundation, the non-profit taking good care of the Godot project - consider donating to https://fund.godotengine.org/ to keep us going!